Eclipse: Edge of Light
Eclipse: Edge of Light is a mobile VR game for the Google Daydream platform by White Elk Studios
for this project I was contracted as the Lead Environment artist.
Tasks
The Tasks I performed were over a 4 month period.
I was responsible for the Environments compositions which included
- Modeling/texture
- Lighting
- Optimization
- Integrating objects with design team
Model/Texture
The vast majority of the game used substance designer this allowed for iteration of the textures which is much slower to do in photoshop.